The IGN Top 100, Properly Edited

100. Borderlands 2 “remains the high point”.

99. Divinity: Original Sin 2 “filled that void”.

98. Final Fantasy VII “has done nothing to change its status”.

97. Assassin’s Creed IV: Black Flag “was as much fun as we’ve had”.

96. Monkey Island 2: LeChuck’s Revenge was “all tightened up”.

95. Burnout 3: Takedown “perfected it”.

94. Fallout 2 “is a fantastic and surprisingly natural feeling”.

93. League of Legends “exists”.

92. Mega Man 3 is “the third installment, hands down.”

91. Animal Crossing: New Horizons is “a new form of artistic expression.”

90. Thief II: The Metal Age is “interactive maps for writing notes.”

89. SimCity 2000 “hits that player”.

88. Inside “sleekly pivots”.

87. Titanfall 2 “included mechs in the past”.

86. Tony Hawk Pro Skater 2 “came out…[and] remains”.

85. Monster Hunter: World “perfected it.”

84. Resident Evil 2 Remake “felt completely in step with the genre in 2019”.

83. System Shock 2 is “alone on a space station”.

82. Mortal Kombat 11 is “a game unto itself”.

81. Persona 5 Royal is “skin deep”.

80. Dark Souls is “interesting and meaningful”.

79. Fortnite is “a free-to-play model”.

78. Fable 2 is “[t]he dog[,]…rather straightforward”.

77. GoldenEye is “a staple in dorm rooms”. 

76. Super Smash Bros. Ultimate is “quite simply”.

75. Spelunky 2 is “a game”.

74. Return of the Obra Dinn is “wishing for more”.

73. Dota 2 “isn’t a game”.

72. Mario Kart 8 Deluxe “may be…an excellent rotation”.

71. Donkey Kong “[doesn’t] get very high.”

70. The Sims 3 is “the best base version”.

69. Spliter Cell: Chaos Theory is “actually three”.

68. Super Mario World 2: Yoshi’s Island is “many hours 100%-ing”.

67. Silent Hill 2 is “the first in the series”.

66. Grand Theft Auto: San Andreas is “just not at all hard to see why”.

65. XCOM 2 “never gets old”.

64. Control “translates to both exploration and combat.”

63. Call of Duty 4: Modern Warfare was “the de rigueur online game for years to follow”.

62. Rise of the Tomb Raider “Is currently the series’ apex.”

61. Batman: Arkham City “raised the stakes of what a caped crusader could deal with in a single night.”

60. Dishonored 2 “is perfectly paired with its chaotic playground..”

59. The Witness “is a series of fiendish puzzles, each offering a unique challenge. “

58. Journey “is the closest a video game has come” .

57. Uncharted 2: Among Thieves “does the same thing” .

56. Overwatch “should be leaden”.

55. Apex Legends “bucked the default character trend”.

54. Hollow Knight is “easy to get lost in its caves”.

53. Ms. Pac-Man “was never left alone.”

52. Counter-Strike 1.6 is “a solid sense of community.”

51. Left 4 Dead 2 “came out exactly a year after the original”.

50. EarthBound is “probably the game that I rented the most. “

49. Diablo II is “core gameplay loop of killing”.

48. StarCraft “is its multiplayer. “

47. World of Warcraft is “regardless of race or class.”

46. Star Wars: Knights of the Old Republic “had the freedom to tell the story it wanted”.

45. Fallout: New Vegas is “not limited to mechanical tweaks like improved real-time combat and crafting.”

44. Final Fantasy VI is “considered a milestone in the Final Fantasy series”.

43. Pokémon Yellow is “a Pikachu following you around on your journey.”

42. Metroid Prime is “also a lonely game.”

41. The Elder Scrolls V: Skyrim is “so much lying just around the corner”.

40. Resident Evil 4 “will probably always be the most universally beloved Resident Evil title.”

39. Shadow of the Colossus “has become synonymous with [Fumito Ueda], admittedly limited, works.”

38. The Last of Us Part 2 is “told with no punches pulled, once again”.

37. Red Dead Redemption “drew [the writer] into online gaming”.

36. Metal Gear Solid is “about being sneaky.”

35. Sid Meier’s Civilization IV “adds corporations”.

34. The Legend of Zelda: Ocarina of Time “in 1998 [was] mind-bending”.

33. Minecraft “is imagination.”

32. Halo: Combat Evolved is “only half of its success. “

31. Half-Life “plays out from Gordon’s perspective”.

30. Final Fantasy XIV is “Square Enix’s hard work”.

29. Doom‘s “Lightning was spooky.”

28. Tetris is “when blocks began to fall”.

27. Metal Gear Solid 3: Snake Eater is “a snake’s skeleton, and not a snake itself”.

26. Half-Life: Alyx “embraced [the] medium [of VR]”.

25. God of War “is working in concert”.

24. Chrono Trigger “is widely regarded as the greatest RPG of all time”.

23. Portal is “one of the most memorable end-credits songs of all time. “

22. Street Fighter II “remains a classic in video game lore”.

21. Super Mario Bros. “has been re-released many times”.

20. Undertale “never requires it.”

19. Bloodborne “weird tale worthy of Lovecraft himself.”

18. BioShock “is one that you keep thinking about long after you’ve finished it.”

17. The Last of Us “marries its storytelling with its gameplay”.

16. The Witcher 3: Wild Hunt is “An RPG with enough complexity”.

15. Halo 2 “Few games had more of a buildup prior to their release”.

14. Castlevania: Symphony of the Night “is (spoilers!) inverted second castle”.

13. Hades “makes that Sisyphean task constantly rewarding (and not just because Sisyphus is actually a character). “

12. Grand Theft Auto V “is just so real.”

11. Super Mario Bros. 3 “is a textbook example”.

10. Disco Elysium is “fun and, surprisingly often, funny.”

9. Half-Life 2 is “an awful lot more here.”

8. Red Dead Redemption 2 “stands…with Grand Theft Auto V”.

7. Super Mario 64 “is the best example of the latter.”

6. Mass Effect 2 is “the best recruitment trip I could have wished for”.

5. Super Metroid is “rewarding that curiosity”.

4. The Legend of Zelda: A Link to the Past “was almost unheard of at the time.”

3. Portal 2 “cranked the dials”.

2. Super Mario World “is a relatively simple game to describe.”

1. The Legend of Zelda: Breath of the Wild is “a gorgeous, freeing open-world action/adventure experience that evokes the wonder and fear of exploring a bold new place with the empowering tangibility of becoming its hero.”

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